Hi All,
  Just a quick Beta test to check file structure, make sure shaders are there etc... 
 I welcome feedback but I probably wont change too much as this is just a quick change to a previously released map.  
http://www.youtube.com/watch?v=4Sc9lFXDk_o) 
 I am releasing a newer version for Jedi Academy shortly. 
 Thanks, 
 Juan
  
 
  
  
    I'll try and test it out for you.
  
 
  
  
    Looks cool.
 
 I suggest that you move fall-kill-zone down from the sides of the rocket train. It looks better if the player falls a little bit before dieing and allows jetpack users a few seconds to recover if possible.
  
 
  
  
    Thanks all :) 
 
 So It loads, has all the shaders etc?
 
 You made It to the end?
 
 I know the credits still dont work. 
 
 Thanks razorace, I will change fall-kill-zone down in the JA version. Never thought about jet packs.... There is a trigger you could possibly fly over also....
 
 ~Juan
  
 
  
  
    Tried it and it doesn't work.
 
 Few problems were:
 Jango is invisible. 
 Falcon missing textures.
 Train missing textures.
 
 That's as far as a I got. I didn't want to play anymore.
 
 I went through your pk3 to see if something was just packed wrong, and man it is a mess in there.
 In your rrt20 folder there is a pk3 for 'sp_jangofett' and 'rrt20' pk3.
 Openning the rrt20.pk3 reveals another 'sp_jangofett.pk3'. Then there is a folder labeled 'The Fetts' and guess what is in there? 'sp_jangofett.pk3' and 'sp_bobafett.pk3', and in all those fett pk3's there is not a single texture for the kyle skin to reference. Oh yeah, there is also a folder titled 'base', and guess what is in there: yep another 'sp_jangofett.pk3.'
 
 So I reccommend you go through and clean up your pk3, and then test it in a clean base folder. One that doesn't have any mods, no matter how small or insignifficant, and see if it works then.