Weapon Cvars: (these are all basejka defaults)
 - WP_BRYAR_PISTOL_VEL 1600
 - WP_BRYAR_PISTOL_DAMAGE 10
 - WP_BRYAR_CHARGE_UNIT 200.f
 - WP_BRYAR_ALT_SIZE 1.0f
 - WP_BLASTER_SPREAD 1.6f
 - WP_BLASTER_VELOCITY 2300
 - WP_BLASTER_DAMAGE 20
 - WP_DISRUPTOR_MAIN_DAMAGE 30
 - WP_DISRUPTOR_MAIN_DAMAGE_SIEGE 50
 - WP_DISRUPTOR_NPC_MAIN_DAMAGE_CUT 0.25f
 - WP_DISRUPTOR_ALT_DAMAGE 100
 - WP_DISRUPTOR_NPC_ALT_DAMAGE_CUT 0.2f
 - WP_DISRUPTOR_ALT_TRACES 3
 - WP_DISRUPTOR_DELAY 1300
 - WP_DISRUPTOR_ZOOMJUMP 0
 - WP_DISRUPTOR_CHARGE_UNIT 50.0f
 - WP_BOWCASTER_DAMAGE 50
 - WP_BOWCASTER_VELOCITY 1300
 - WP_BOWCASTER_SPLASH_DAMAGE 0
 - WP_BOWCASTER_SPLASH_RADIUS 0
 - WP_BOWCASTER_SIZE 2
 - WP_BOWCASTER_ALT_SPREAD 5.0f
 - WP_BOWCASTER_VEL_RANGE 0.3f
 - WP_BOWCASTER_CHARGE_UNIT 200.0f
 - WP_REPEATER_SPREAD 1.4f
 - WP_REPEATER_DAMAGE 14
 - WP_REPEATER_VELOCITY 1600
 - WP_REPEATER_ALT_SIZE 3
 - WP_REPEATER_ALT_DAMAGE 60
 - WP_REPEATER_ALT_SPLASH_DAMAGE 60
 - WP_REPEATER_ALT_SPLASH_RADIUS 128
 - WP_REPEATER_ALT_SPLASH_RAD_SIEGE 80
 - WP_REPEATER_ALT_VELOCITY 1100
 - WP_DEMP2_DAMAGE 35
 - WP_DEMP2_VELOCITY 1800
 - WP_DEMP2_SIZE 2
 - WP_DEMP2_ALT_DAMAGE 8
 - WP_DEMP2_CHARGE_UNIT 700.0f
 - WP_DEMP2_ALT_RANGE 4096
 - WP_DEMP2_ALT_SPLASHRADIUS 256
 - WP_FLECHETTE_SHOTS 5
 - WP_FLECHETTE_SPREAD 4.0f
 - WP_FLECHETTE_DAMAGE 12
 - WP_FLECHETTE_VEL 3500
 - WP_FLECHETTE_SIZE 1
 - WP_FLECHETTE_MINE_RADIUS_CHECK 256
 - WP_FLECHETTE_ALT_DAMAGE 60
 - WP_FLECHETTE_ALT_SPLASH_DAM 60
 - WP_FLECHETTE_ALT_SPLASH_RAD 128
 - WP_ROCKET_VELOCITY 900
 - WP_ROCKET_DAMAGE 100
 - WP_ROCKET_SPLASH_DAMAGE 100
 - WP_ROCKET_SPLASH_RADIUS 160
 - WP_ROCKET_SIZE 3
 - WP_ROCKET_ALT_THINK_TIME 100
 - WP_CONC_VELOCITY 3000
 - WP_CONC_DAMAGE 75
 - WP_CONC_NPC_DAMAGE_EASY 40
 - WP_CONC_NPC_DAMAGE_NORMAL 80
 - WP_CONC_NPC_DAMAGE_HARD 100
 - WP_CONC_SPLASH_DAMAGE 40
 - WP_CONC_SPLASH_RADIUS 200
 - WP_CONC_ALT_DAMAGE 25
 - WP_CONC_ALT_NPC_DAMAGE_EASY 20
 - WP_CONC_ALT_NPC_DAMAGE_MEDIUM 35
 - WP_CONC_ALT_NPC_DAMAGE_HARD 50
 - WP_STUN_BATON_DAMAGE 20
 - WP_STUN_BATON_ALT_DAMAGE 20
 - WP_STUN_BATON_RANGE 8
 - WP_MELEE_SWING1_DAMAGE 10
 - WP_MELEE_SWING2_DAMAGE 12
 - WP_MELEE_RANGE 8
 - WP_ATST_MAIN_VEL 4000
 - WP_ATST_MAIN_DAMAGE 25
 - WP_ATST_MAIN_SIZE 3
 - WP_ATST_SIDE_MAIN_DAMAGE 75
 - WP_ATST_SIDE_MAIN_VELOCITY 1300
 - WP_ATST_SIDE_MAIN_NPC_DAMAGE_EASY 30
 - WP_ATST_SIDE_MAIN_NPC_DAMAGE_NORMAL 40
 - WP_ATST_SIDE_MAIN_NPC_DAMAGE_HARD 50
 - WP_ATST_SIDE_MAIN_SIZE 4
 - WP_ATST_SIDE_MAIN_SPLASH_DAMAGE 10
 - WP_ATST_SIDE_MAIN_SPLASH_RADIUS 16
 - WP_ATST_SIDE_ALT_VELOCITY 1100
 - WP_ATST_SIDE_ALT_NPC_VELOCITY 600
 - WP_ATST_SIDE_ALT_DAMAGE 130
 - WP_ATST_SIDE_ROCKET_NPC_DAMAGE_EASY 30
 - WP_ATST_SIDE_ROCKET_NPC_DAMAGE_NORMAL 50
 - WP_ATST_SIDE_ROCKET_NPC_DAMAGE_HARD 90
 - WP_ATST_SIDE_ALT_SPLASH_DAMAGE 130
 - WP_ATST_SIDE_ALT_SPLASH_RADIUS 200
 - WP_ATST_SIDE_ALT_ROCKET_SIZE 5
 - WP_ATST_SIDE_ALT_ROCKET_SPLASH_SCALE 0.5f
 - WP_THERMAL_TIME 3000
 - WP_THERMAL_VELOCITY 900
 - WP_THERMAL_MINCHARGE 0.15f
 - WP_THERMAL_DAMAGE 70
 - WP_THERMAL_SPLASH_DAMAGE 90
 - WP_THERMAL_SPLASH_RADIUS 128
 - WP_THERMAL_ALT_TIME 3000
 - WP_THERMAL_ALT_VELOCITY 600
 - WP_THERMAL_ALT_MINCHARGE 0.15f
 - WP_THERMAL_ALT_DAMAGE 60
 - WP_THERMAL_ALT_SPLASH_DAMAGE 50
 - WP_THERMAL_ALT_SPLASH_RADIUS 128
 - WP_DETPACK_EXPLODE_TIME 30000
 - WP_DETPACK_MAX 9
 - WP_DETPACK_DAMAGE 100
 - WP_DETPACK_SPLASH_DAMAGE 200
 - WP_DETPACK_SPLASH_RADIUS 200
 - WP_TRIP_DAMAGE 100
 - WP_TRIP_SPLASH_DAMAGE 105
 - WP_TRIP_SPLASH_RADIUS 256.0f
 - WP_TRIP_VELOCITY 900.0f
 - WP_TRIP_SIZE 1.5f
 - WP_TRIP_TIME 30000
 - WP_TRIP_ALT_TIME 2000
 - WP_TRIP_ACTIVATION_DELAY 1000
 - WP_TRIP_DELAY_TIME 50
 - WP_TRIP_MAX 9 
 rs_adminrights values:
 1 = Listips
 2 = Add Admin
 4 = Remove Admin
 8 = Trip
 16 = God
 32 = Origin
 64 = Slap
 128 = Slay
 256 = Mute / Unmute
 512 = Freeze / Thaw
 1024 = Rename / Ren
 2048 = CenterPrint Text (cp)
 4096 = Print MOTD
 8192 = Admin Chat
 16384 = Kick
 32768 = Kickban and Remban
 65536 = Forceteam
 131072 = Status
 262144 = NPC
 524288 = Pause/Unpause (now works properly also; time does not count down when paused)
 1048576 = Noob (renames padawan's to "I'm a noob!") Laughing
 2097152 = Spec999 
 4194303 = All of the above  
 Login/logout/cmdlist/remind can always be used. 
 More stuff that i forgot: 
 Ability to Ignore / Unignore someone. 
 .loc files can be parsed now debating on wheter or not to have a cvar to do this. 
 Note: if you run pure server and have extra or different .loc files they need to be in a pk3.  
 Siege Disabled 
 bot_nochat2 1 actually disables bot chat.  
 improved functionability of some admin functions (kick, ban, status) 
 HTTP / FTP DOWNLOADS (you need rs client for this to work) 
 FAST FAST CODE, especially after items have loaded the map basically takes a bit to load the bsp part then game loads within seconds... startup is also fast. around 30 to 40 fps increase average also at times. 
 death / suicide flag drop exploit fixed. 
 No more pausing in local servers. (with client) 
 callvote mute|unmute uses clientnumber now so that ppl with odd names can still be muted/unmuted. i will fix this for other votes and such against players. 
 you can now boot someone off a team with callteamvote kick [clientnumber]. (sends them to spec) 
 dropflag can now be set in the ingame controls or at main menu under interactions. (with client) 
 you can now vote for mute/unmute from the menu (with client) 
 Unlagged Server Cvars:
 g_delagHitscan 0/1 : Delag Disruptor & Conc Alt Fire
 g_unlaggedVersion 2.0 : Non-settable cvar with serverinfo to display in browsers
 g_truePing 0/1 : Unlagged's TruePing cvar.
 g_smoothClients 0/1 (this was already here but it was more of client side not server-side) 
 Unlagged Client Side Cvars:
 cg_delag 0/1 : Delag on the client
 cg_debugDelag 0/1 : Delag on the client (cheat)
 cg_drawBBox 0/1 : Shows the bounding box around players (cheat)
 cg_cmdTimeNudge 0-999 : some other timenudge?
 cg_projectileNudge 0/1 : Projectile Nudge?
 cg_optimizePrediction 0/1 : Optimize Prediction to be more accurate
 cl_timeNudge int : This now works whereas it didnt work in base.
 cl_maxpackets 30-100 : Now sent as userinfo for /players
 cg_latentSnaps 0-10 : Keep grabing one snapshot earlier until right time
 cg_latentCmds 0-63 : used on the server for calculation of unlagged stuff
 cg_plOut 0-63 : packet loss? 
 For more info read the unlagged faq: 
http://www.planetquake.com/alternatefire/unlagged_faq.html) 
 --- 1.3 Client Changes ---
 cg_fov 85-130 : added a limit so you cannot cheat
 pmove_fixed is now a cheat protected cvar on the client
 Team Colored Spawn Invulnerability Bubbles