Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Question about Padawan mods

Page: 1 of 1
 Xavier2
11-30-2004, 12:49 PM
#1
Since i haven't played till Dantooine with the Padawan mods available around (Talchia's, Achiles and Griff Vindh, there i know of), does any one knows if and how they affect the rest of the game in general and Jedi training and advancement in particular? ;)
 FunSolo
11-30-2004, 1:02 PM
#2
the most padawan mods i can remember of dont really effect the rest of the game. but there is that one "revan mod" where your PC remembers his history and just hiding the facts (with a fix for dantoine) where you dont have to do the training sequence anymore and you can run around to get yuhani.
thats the only difference to the others i can think of. well and that is the only one, where you dont skip the endar spire the other ones are just handled like other comboclass characters.. cause i think i tested them all. i just didnt finish the whole game with everyones. but its a nice addition to the "evil temple" mod and the "slaughter the council" mod. :D
 kampher
11-30-2004, 1:03 PM
#3
Well the newest one only changes the Endar Spire. This might be spoilers I guess, so just in case...

Trask is turned into an old jedi, and tells you how he has secretly trained you, under the noses of the jedi order. He then asks you to close your eyes, and pick a jedi class. You do so, and fight through the ship with your master. It works the same as normal, untill you reach bandon. He goes to fight, and tells you your last lesson. Then just fight through the rest of the ship as normal. Nothing else is changed, but it actually makes sense to be a jedi now
 ChAiNz.2da
11-30-2004, 1:11 PM
#4
Originally posted by kampher
Well the newest one only changes the Endar Spire.

Yup, Grif's - Roleplay Padawan Mod (http://www.pcgamemods.com/7808/) is my personal favorite Padawan type mod...

worked (and still does) seemlessly throughout the entire game. Start to Finish.
 deathdisco
11-30-2004, 1:17 PM
#5
They don't affect the Jedi training at all. You'll go through the training like normal even though you have all ready multi-classed. The only one that skipped this process was the Revan Reincarnate mod.
 Darth333
11-30-2004, 1:57 PM
#6
Originally posted by ChAiNz
Yup, Grif's - Roleplay Padawan Mod (http://www.pcgamemods.com/7808/) is my personal favorite Padawan type mod...

worked (and still does) seemlessly throughout the entire game. Start to Finish.
...and that one was our mod of the week too: http://www.starwarsknights.com/mod_oct2004.php) (October archives) :D
 Xavier2
11-30-2004, 2:40 PM
#7
Thanks to you all:)
 FunSolo
11-30-2004, 7:01 PM
#8
btw, why are you asking?
 Xavier2
12-01-2004, 5:02 PM
#9
Originally posted by FunSolo
btw, why are you asking?
I am working on one.;)
 FunSolo
12-01-2004, 5:02 PM
#10
aaaaHA! gotcha :D
 Durge
12-01-2004, 5:05 PM
#11
probobly for the new robes hes been working on
 shosey
12-02-2004, 6:59 AM
#12
if you need some sample code, feel free to go here (http://kotor.hosey.org) and download mine. All the source is included.

Its called "I am Jedi"
Page: 1 of 1